This weekend I made a short ambient track for Austin Wintory’s public contest for reworking a “nyckelharpa” from his soundtrack to the game Pathless.
Listen to it here:
You can find out more about Austin’s competition here 🙂
I’ve been doing a lot of commissions lately which unfortunately has led to a bunch of my blogging being put on hold. I am however documenting everything I do, and I plan to give you all an update on my game music design studies within the next few weeks 🙂 Stay safe and sound