Finnish-Swedish game composer and music producer, based in Stockholm. Specialized in adaptive music and narrative scores with several released titles. Preference for unique artistic and aesthetic expressions.

Educational background

Master’s Degree in Music Production, Royal College of Music in Stockholm (2020 2022)

  • Currently studying a Master’s Degree in music production, with a focus on game music.
  • Twoyear long program with an emphasis on individual work and artistic research.

Programming and Software Development, YH Newton Kompetensutveckling (2017 2019)

  • Development of digital platforms.
  • Java, JavaScript, HTML5, PHP, CSS, with focus on Android and iOS applications.
  • Internship at game developer Ichigoichie.

Bachelor’s Degree in Audio Production, Blekinge Tekniska Högskola (2011 2014)

  • Audio engineering and audio production for interactive media.
  • Group projects between the academy’s faculties, with multimedia productions of games, movies, art installations etc.

Musicology, Uppsala University (2010 2011)

  • Academic studies including theory, history, and philosophy.
  • Developed a foundation of knowledge around musical composition and sound design.
  • Expanded a historical perspective and the role of contemporary music and its potential development.

Studies in Popular Music, Stockholm University (2009)